METAVERSE

The metaverse architecture is designed for the virtual spaces from games and virtual meetings or social events through the online VR platforms. An interesting direction of metaverse prototyping on modern architecture is related to
the problem of immersion, creating virtual environments and sound spatialisation. Virtual environments also provide an excellent space for implementation and testing generative machine learning methods. Restrictions introduced during
the pandemic motivated COAXIAL to research the potential of AI and virtual architecture for the evolution of society. The project focuses on the roles of Presence, Flow, Immersion, and Interactivity. We are particularly interested
in the problem of presence and flow in VE. The presence is defined as the subjective experience of being in one place or environment, even when one is physically situated in another.